Professional Summary
Candidate is a 3D and Level Artist with over 7 years of experience specializing in 3D modeling, level design, and game development across the gaming, entertainment, and digital content industries. Demonstrates expertise in creating immersive environments, prop and weapon art, and realistic 3D visualizations for games, films, and advertisements. Skilled in Blender, Substance Painter, ZBrush, Marmoset, Photoshop, and Unreal Engine, with a strong focus on rendering and cinematics. Experienced in leading studio projects, collaborating with international clients, and launching original games on digital platforms. Known for combining technical proficiency with creative concept design, contributing to both artistic and product development workflows. Also recognized for community involvement as a regional representative and industry judge, highlighting commitment to advancing the field.
Video of Talent
Portfolio
Education
Georgian Technical University / Bachelor's Degree in Computer Programming
2021 - 2024
Caucasus University / IT
2017 - 2021
Certifications and Trainings
Experience
Level Artist
Industry: Computer Games
Jul 2021 – Present
3D Artist
Industry: Undisclosed
Jun 2022 – Dec 2022
3D Artist
Industry: Entertainment
Apr 2022 – Dec 2022
3D Artist
Industry: Gaming
Jan 2019 – Jan 2023
3D & Level Artist
Industry: Undisclosed
Jan 2017 – Jan 2021